This character also has two Specials of its own. This character's main focus is to summoming them from a distance while staying away from the opponent. They perform one of their Specials when summoned and deal decent damage. This character's main method of dealing damage is utilizing its various assists, which are gray-scale holograms of some of MUGENHunter's other Sonic characters. Its jump velocities are awkward it falls very quickly after jumping. While its Normals deal moderate damage, it is impossible to make long combo strings. This character's attacks are rather sluggish and it's hard to combo with this character.
Unlike MUGENHunter's newer characters, the Ⓒ and Ⓩ buttons aren't used and it doesn't have a Dodge. It uses Ⓐ and Ⓧ for punches and Ⓑ and Ⓨ for punches. This version of Metal Sonic uses the same button layout as MUGENHunter's other characters, having a The King of Fighters-styled gameplay, akin to MUGENHunter's other characters.